A Defense Model for Games with Incomplete Information
نویسنده
چکیده
Making a decision, an agent must consider how his outcome can be influenced by possible actions of other agents. A ’best defense model’ for games involving uncertainty assumes usually that the opponents know everything about the actual situation and the player’s plans for certain. In this paper it’s argued that the assumption results in algorithms that are too cautious to be good in many game settings. Instead, a ’reasonably good defense’ model is proposed: the player should look for a best strategy against all the potential actions of the opponents, still assuming that any opponent plays his best according to his actual knowledge. The defense model is formalized for the case of two-player zero-sum (adversary) games. Also, algorithms for decision-making against ’reasonably good defense’ are proposed. The argument and the ideas are supported by the results of experiments with random zero-sum two-player games on binary trees.
منابع مشابه
Application of Stochastic Optimal Control, Game Theory and Information Fusion for Cyber Defense Modelling
The present paper addresses an effective cyber defense model by applying information fusion based game theoretical approaches. In the present paper, we are trying to improve previous models by applying stochastic optimal control and robust optimization techniques. Jump processes are applied to model different and complex situations in cyber games. Applying jump processes we propose some m...
متن کاملEconomics 703 Advanced Microeconomics Prof. Peter Cramton Lecture Note 3: Mechanism Design Outline A. Introduction to Games with Incomplete Information C. Multilateral Trading Mechanisms 1. Dissolving a Partnership 2. Optimal Auctions A. Introduction to Games with Incomplete Information
A. Introduction to Games with Incomplete Information 1. Imperfect Information vs. Incomplete Information 2. Bayesian Games 3. The Revelation Principle B. Bilateral Trading Mechanisms 1. War of Attrition 2. Simultaneous Offers 3. The Public Choice Problem 4. A General Model 5. Efficiency in Games with Incomplete Information 6. Durability C. Multilateral Trading Mechanisms 1. Dissolving a Partner...
متن کاملCoordination Approach to Find Best Defense Decision with Multiple Possibilities among Robocup Soccer Simulation Team
In 2D Soccer Simulation league, agents will decide based on information and data in their model. Effective decisions need to have world model information without any noise and missing data; however, there are few solutions to omit noise in world model data; so we should find efficient ways to reduce the effect of noise when making decisions. In this article we evaluate some simple solutions whe...
متن کاملSearch in Games with Incomplete Information: a Case Study Using Bridge Card Play Search in Games with Incomplete Information: a Case Study Using Bridge Card Play
We examine search algorithms in games with incomplete information. We proceed by adopting the standard game theoretic framework of zero-sum two-player games, introducing a reduced form of incomplete information games in which equilibrium point strategies can be identiied, and giving an algorithm that nds such strategies. We apply our formalisation to the game of Bridge, for which the reduced fo...
متن کاملRegret Minimization in Games with Incomplete Information
Extensive games are a powerful model of multiagent decision-making scenarioswith incomplete information. Finding a Nash equilibrium for very large instancesof these games has received a great deal of recent attention. In this paper, wedescribe a new technique for solving large games based on regret minimization.In particular, we introduce the notion of counterfactual regret, whi...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2001